Cæsar og Charlie – Just a car trip in Norway

It is tradition for me to make a video out of all the places that I have traveled to. 

This year trip was between the Norwegian mountains, to cross around 500 kilometers of road. 
My departure point was Bergen, and arrival was around the Oslo area. 

This is the route that we rode with our car.
It includes a 40 minutes ride in a ferry close to Odda (Between Bergen on the left, and the center of the route).  

Something that I am glad of is that while traveling you can often easily find accessible public bathrooms, (almost always in highly clean conditions)
These are well equipped, well isolated from the outside and offer good comfort for anyone.

I saw plenty of small towns here and there completely surrounded by huge mountains and water. They gave me a warm and welcoming feeling. 
The biggest challenge for me was to stop recording (I ended up with 60GB of recorded video footage). All locations that I have seen were worth recording.
Here is a little sneak peek of the places that I have visited. 
I apologize for the low camera quality. 

I wanted to “upgrade” my equipment since recording Ujig’s video, but due to several reasons I never had the opportunity to do so. 
One month ago my Xiaomi Mi Mix 2s completely died out, so I opted for an used Samsung Note 10 (350€ circa). 
The phone features three lenses:

  • 12-megapixel dual-aperture lens
  • 16-megapixel wide-angle lens
  • 12-megapixel telephoto lens

I am going to be honest. 
The phone does not capture as much detail as I expected it would, both in photos and videos.
We are talking about a top-range smartphone with a 949$ launch price. 
Only the dual-aperture lens is capable of recording at 4K 60FPS too.
My previous Xiaomi Mi Mix 2S was better in capturing detail, and was released one year before the Note 10. 

Phones are not professional cameras, but I needed a phone foremost so it was a good deal overall for me.
One problem of my Ujig video (talking about first one, I am planning on working on a second one) is that almost all footage was shaky. Especially the one recorded in the car.
I tried the trial version of Mocha Boris Pro (btw, it has insane stabilizing accuracy) but it took a lot of time to get good results and there is only so much you can do with “dirty” footage. 

I wanted to get an electric stabilizer for phones, but I was not so sure about making the jump due to the prices. 
The DJI Osmo Mobile 3 seemed interesting because it costed only 100€, but it was sold out everywhere in local stores. 
The Osmo Mobile 4 costed (as of time of writing) 200€, which is double the amount of money. 
It does have a huge advantage compared to the previous model though, which is the possibility of detaching the magnetic phone mount.
This means that, incase the phone mount broke, I can simply buy a replacement part.

So yeah, I went to Elkjop Sandefjord, I saw the box of the model 4, I spent a few minutes thinking and then decided to buy it. 
I gotta say, it was absolutely worth it. 
The quality of the stabilizer is insane and has plenty of useful tracking feautres.
Their Android software is lackluster though.
I am planning on writing a dedicated review to it.

I often saw timelapses made by vloggers such as the ones in Andrea Galeazzi’s videos
(IMO one of the best reviewers/entertainers in Italy), and I wanted to try on my own during the car rides I had.
As a first attempt, I am pretty satisfied of the results. 
Shooting with the telephoto lens would have been impossible otherwise. 

Some of the best shots I was able to get were in this small town between two mountains.
I used all three lenses to record and uploaded screenshots from the video so that you can take a look.
Also note the water level almost overflowing and reaching the road we were driving on, due to intensive rain. 

I am glad I had the chance of spending some time with Cæsar and Charlie. 
They both are beautiful animals that I am already missing since I came back. 
This is the YT thumbnail that I created for the video. 
I was told that it looks great, so I am going to put it on RedBubble as a tshirt. 

This is how it would look.
Note: I need to buy a license for commercial font usage, so these “renderings” are just for concept purposes. 
No copyrighted material is being sold, or has been produced.

After receiving some feedback, I was suggested to make a second variant of the logo taking a smaller portion of the clothing, more specifically on the right side.
I think that this works very well.

I took the opportunity to also try DaVinci Resolve, a professional program that offers a free version.
All the other editing programs that I have tried do not have good touchpad multi-gestures support (something that Windows heavily lacks compared to macOS), but DaVinci seems to have good enough support.

The UI looks fresh and clean, and the video editor includes some powerful editing tools.
The premium version includes hardware accelerated encoding/decoding and the rendering speed is just insane. 
The performance is good enough to edit HEVC 4K 30mbps files on a Lenovo Legion Y540 with the following specs: 

  • i5 9300H Quad-Core 2.4GHz
  • 8x2GB RAM DDR4
  • GTX 1650 4GB VRAM
  • 1080P IPS display
Edit mode.

DaVinci Resolve is split in several sections, which you can see in the bar below the program. 
In order of appearance: 

  1.  Media: You get an overview of all the clips that are imported into the project
  2. Cut: After choosing all of your imported media, you can then ‘mark’ the parts that you need. This is useful so that you will not waste your time manually cutting the clip on the timeline over and over. And also because the marked parts will be saved. 
  3. Edit: You move to the timeline the cut footage and adjust it as you please. 
  4. Fusion: For adding effects to the media on the timeline. 
  5. Color: Advanced color tools to change how the media looks.
  6. Fairlight: Made for sound designers to adjust the sound of the clips. 
  7. Deliver: To render your work. 

There are a few things that I found annoying while using the program: 

  • Playback will not stop when you click to change the pointer position over the timeline
  • Doing a mouse hover over the project clips will switch the preview to these, hiding the timeline preview
  • You can’t change the framerate of a Timeline after creating it

Other than these few issues, I have had a smooth experience and might switch to Resolve as my main editing program.

Something I do not go crazy for in Adobe Premiere Pro is how masks are handled. They are not as advanced as on Photoshop and to even manually resize a single point of the mask you need to know keyboard shortcuts. 
On DaVinci Resolve this is intuitive and easy. Same thing for other features such as tracking a point. 

The premium version costs around 400$ (Please correct me if I am wrong) and is a one time payment only.
It might sound like a lot, but compared to other companies forcing monthly subscriptions, it actually is a reasonable price. 

I now have to come back to Bergen. 
I will miss you Cæsar and Charlie. 
See you next time. 


Don’t Know Why (Tozzo&Tazzo Cover)

Second video I have recorded in Norway, outside of Bergen.
The song is a cover of “Don’t Know Why” by my cousin Tommaso Pedroni and Andrea Bardi.

I believe this video is not as good as the Ujig’s one, but since my recording equipment is not professional (Just my phone), I feel like I am starting to get a quality block.

You guys have no idea how beautiful the sky is during the night, It’s dark and light blue and the water is reflecting that everywhere.
Hopefully in the future I will be able to buy a professional camera with an electronic stabilizer.

Gallery of photos I shot during my roadtrips.

graphics Video

DooM Mod – Zombie Horde: Extinction

“Can it run DOOM?” I’m sure you’ve heard this before. You see, the DOOM community is famous worldwide for porting (converting) the original DOOM to almost every single existing device. It is running on a Thermostat: Hell, even on a printer! I’ve been for a long time in contact with the DooM community and often played the most famous mods. One of them is called “Zombie Horde”. It is a multiplayer mod where one player is becoming a zombie and has to infect with its claws the remaining human players (they can defend themselves with weapons). The game ends when either the timer goes to zero or all zombies/humans are killed. The original mod has been running for over 10 years and the original developer left. I then got contacted to work on a new logo, a background image and a trailer. LOGO I redefined the original logo adding a metallic scratched texture and a red shade. Let’s say it represents the militaristic side of the Humans against the evil horde of Zombies. WALLPAPER Damn, this was really hard. I decided to look at the Zombie Horde existing maps to choose a good background. Sadly I found nothing of interest, until I talked with my class-mate and friend Mina about a map he was working on. It featured a foggy atmosphere, a bridge in a middle of nowhere and many tall spikes coming from the bottom of the endless pit. This was the perfect map. I wanted to focus the image on the human survivors desperately trying to survive an endless horde of zombies (which is in the background and attacking in the front). I put the marines on a platform that resembles the nuclear sign, a reference to the original Zombie Horde wallpaper image. The humans and zombies were in place and the background was perfect, what else now? I needed to add some juicy effects to oppose the prevailing grey color. I opted for some particles, flames and muzzle flashes coming from the marines’ guns. VIDEO TEASER As a request from the new developer/mapper “Fused”, I created a teaser video to post on the Zandronum (the successor of Skulltag) forums. The point of the teaser was to show to the community that Zombie Horde still was alive and in active development. I showed some new and updated maps. VIDEO TRAILER This was the most emotive and time-consuming work I created. I was one of the first people with my friend Mina to try the new versions of the mod and many maps were more detailed and had more gameplay-changing content. There were new buildings and aesthetically the old maps got updated with a very great restyle. The trailer was divided in 3 different categories: – Human running away from Zombie (introducing the danger of the game) – Group of marines assembling together due to the Zombies danger – A single zombie assaulting the group and the final fight for survival, showing the core gameplay of the mod. – Final part showing the Wallpaper art, introducing the newest version of the game I had some difficulties directing the cameras since the footage was recorded in-game and was impossible to pre-configure the cameras. Due to game engine limitations a few scenes were too dark and I had to manually correct them. All the humans and zombies you see in the video were players helping me out and let’s say it wasn’t the easiest thing ever. Due to online call delays it was hard to keep everyone in order. Even if Zombie Horde: Extinction will probably be on hold forever due to engine limitations, it will always hold a special place in my heart. Thank you Fused. Thank you XSnake.

Ujig – Recorded in Norway

This has been my biggest project so far.
While going on a 7hrs roadtrip from Bergen to Sandefjord I decided to record a lot of footage.

I honestly did not expect the places I’ve visited to be THAT gorgeous.
I had to fight with the cold temperature (Yes cold, I am Italian ok?), rain and me being exhausted from the long car trip.

But it was completely worth it.
By being so much chaotic, the music gave me quiet a lot of difficulties. Adapting my footage correctly was really hard.
You always need to think what emotions the music is expressing in every single moment.
That is, personally, the most important thing you should take care of while editing a video.
Many parts of the video were manually stabilized frame-by-frame and that really helped me learning a new program I’ve used for footage stabilization.
I apologize for a few parts with some weird stabilization and the beginning low-brightness scenes. My only camera is my smartphone and I did everything I could.

I had the balls to edit it on a Dell E6230 (Which is a business ultrabook) with an i5-3320m, 8GB ram on a 1367×768 13′ inches screen.
The files are H265 4K 60FPS.


Special thanks again to Marco Leo and Max Cassan for allowing me to use their track “Ujig”.
I love the 2 albums they have made so far and I’m looking forward to the third one.
This is some of their links.


N O O D L E S – Hardbass Video

I like eating Noodles and I like hardbass.


3D Camera Direction – TrackMania 2

In-game replay editor with custom camera made by me.